![]() These roms are included in the source code along with a test to check the output is as expected ( instructions_test.go and timing_test.go). GoBoy currently passes all of the tests in Blargg's cpu_instrs and instr_timing test roms. A loop in the program will update this save file every second while the game is running. ![]() zelda.gb.sav) file will be created next to the loaded rom containing a dump of the RAM from the cartridge. There are a few keyboard shortcuts useful for debugging:Ī - print gb background palette data (cgb)Į - toggle opcode printing to console (will slow down execution)ħ,8,9,0 - toggle sound channels 1 through 4. ![]() If to unlock the cpu speed (debugging) Debugging
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